# Welcome To Clementine's Nightmare

[Clementine’s Nightmare](https://clementinesnightmare.io) is an Entertainment Brand launching a gaming universe filled with fantastical creatures and nightmarish beasts. Set in the “Whimsical Macabre” world of Clementine’s neighborhood, her world comes to life and transforms around her for the worse as she fights back against the darkness with her will, her heart and of course… her friends.

![](https://3548036858-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZlITxAqYo5ILFHVqTHVE%2Fuploads%2F9Vw9JchRperT8zQ1rhKI%2F0?alt=media)

Once players arrive in our neighborhood, they will be immersed in multiplayer 3v3 matches and story missions to unlock PIXEL. Here, PIXEL is used for various purposes in-game, with the ability to convert it into INK tokens. This will create one aspect of our Play & Earn economy. The Play & Earn model will provide total ownership of all the assets purchased and earned to its players. All of this will be achieved with and for the community.

![](https://3548036858-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZlITxAqYo5ILFHVqTHVE%2Fuploads%2FxHT5qKS8kFzJrHv5G2ZO%2FScreen%20Shot%202022-06-07%20at%2010.05.20%20PM.png?alt=media\&token=ca4b4fb9-0062-4a89-90af-fdf641cb9010)

The primary goal of Clementine’s Nightmare is to create a free to play AAA game for the NFT space, aiming to bridge the gap between NFT gaming and traditional gaming. Our pathway to success is rooted in over three years of conceptual development and a passion for creating something that all ages can enjoy.


# Community & Economy

The economy of the game will have three ways for players to earn:

* The first way is by leveling up and customizing heroes, then converting them into NFTs. Each NFT is a representation of the hero they had in-game, with all attached customization and in-game characteristics. Players can sell these heroes on the open marketplace. However, only high level heroes will have the ability to be exported as NFTs.
* The second way for players to earn will be by exporting high level items considered rare or legendary as NFTs. This will be a player run economy where the price is dictated by the quality of the item and demand.
* Lastly, through selected game modes, players can earn PIXEL in-game which can be converted to INK tokens. The economy outside of the game will be player-owned and player-driven. To give more freedom to the players, they will be allowed to convert their PIXEL and export their heroes onto any web3 enabled blockchain we support.

In Ranked Mode, players will be able to compete against equally skilled opponents. This mode will let players queue as solo or as a team and will grant additional PIXEL. Different ranks will unlock various rewards, from special customization to a spot on the community leader board.

![](https://3548036858-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZlITxAqYo5ILFHVqTHVE%2Fuploads%2FavlMIaHfiLtwlImXSYEC%2FScreen%20Shot%202022-06-07%20at%2010.30.53%20PM.png?alt=media\&token=4b032efd-9857-45e2-ac79-ecb4bad20e31)

The community will be able to team up with friends in more casual matches as well as single player missions. In-game matches will have limited communication and will rely on an emoji/alert based system to communicate with your team.


# What Kind of Game is Clementine's Nightmare?

A Real-time hero battler where players choose one hero to fight in a 3v3 arena. Players will select a hero and use its unique abilities and a deck of cards tied to its faction to try to defeat their opponents. During battle players will have to make several strategic decisions in terms of what abilities to use, what cards to play and when to level up. Clementine’s nightmare aims to combine the action of auto-battlers, the strategy of CCGs, and the customization and depth of RPGs.

![](https://3548036858-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZlITxAqYo5ILFHVqTHVE%2Fuploads%2FZ4rUHGuE1cnC9Iqv3VPf%2FScreen%20Shot%202022-06-07%20at%2010.12.09%20PM.png?alt=media\&token=647e93e8-fd8b-4bcd-bd2f-cd1ff8f83acd)


# Game Development

[Pixelated Ink](https://pixelatedink.io) is working with [Big Red Button](http://brbent.com/), along with multiple external partnered studios located around the world. They have also begun building out the framework of the game itself. This is an ongoing process with updates soon to come as the game progresses further into development. There is an internal road-map on place for a Development Alpha around Q4 2022. Estimated time-frame for Playable Alpha testing for pre-launch NFT holders will be Q1 2023 to Q2 of 2023.

![](https://3548036858-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZlITxAqYo5ILFHVqTHVE%2Fuploads%2FrX3InuJHC1L8YF8Wu46N%2FScreen%20Shot%202022-06-07%20at%2010.15.35%20PM.png?alt=media\&token=21c65232-e888-4f0f-b5b4-a4cbf4801424)


# Tokenomics

Clementine's Nightmare will have a split currency model when it comes to its token. Players will be able to earn in-game currency in the form of PIXEL. They will then be able to convert those PIXELs into INK Tokens, which is our blockchain currency.

![](https://3548036858-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZlITxAqYo5ILFHVqTHVE%2Fuploads%2Fe9FnqQqsmg8Ng6rdZYcN%2FScreen%20Shot%202022-06-07%20at%2010.17.40%20PM.jpg?alt=media\&token=9dec4331-ace3-443c-a698-7981b0d6c5b3)

### Liquidity

The liquidity will have an initial funding period where a large % of game revenue will be diverted into the Liquidity Pool (LP).

There will be an initial funding by Pixelated Ink, along with 3rd-party liquidity through DeFi exchanges.


# PIXEL vs INK

## **PIXEL**

PIXEL is our off-chain in-game currency which can be earned by:

* Holding a Clementine's Genesis or Eclipse NFT and receiving PIXEL as a reward on game release.
* Playing select game modes.

PIXEL can be used for:

* Purchasing in-game heroes and cosmetics.
* Purchasing card packs.
* Augmenting your heroes.

## **INK**

INK is our on-chain token which can be obtained by:

* Converting your PIXEL into INK.
* Purchasing on exchanges where INK is available using other cryptocurrencies.
* Selling your heroes and cosmetics on secondary markets.

INK can be used for:

* Trading on exchanges where INK is available.
* Purchasing heroes and cosmetics on secondary markets.
* Converting max level heroes or rare and higher cards/cosmetics into NFTs.


# Token Supply

## Key Features

* Players can convert PIXEL into INK at a 1 for 1 exchange rate. The price and amount of INK on the market has no impact on this exchange rate.
* A % of game revenue will be constantly diverted into the LP (Liquidity Pool) and burning of the tokens.
* Our commissions earned from INK spent in our marketplace will be burned.
* Items that cost fiat or PIXEL will have static costs. They are unaffected by the value of INK.

The INK token will have a few limitations to keep the conversion rate balanced. The in-game currency and token are mutually exclusive with what they can be spent on. Purchasing gameplay-reliant items such as heroes and cards will use PIXEL and fiat currencies to keep it consistent and accessible. INK can never be turned back into PIXEL, this is put in place to avoid any pay-to-win mechanics.

![](https://3548036858-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZlITxAqYo5ILFHVqTHVE%2Fuploads%2F9GNWHy6oswFgA3maPUAO%2FScreen%20Shot%202022-06-07%20at%209.51.16%20PM.png?alt=media\&token=2d18da23-b9dc-46e3-84f0-a65a4f1aaf75)

PIXELs are fully burned whenever they are used. This applies to any and all transactions that use it. The rate at which players can earn PIXELs will be relatively low to keep the conversion rate down. PIXEL is a time based currency that will be consistent based on the average time played.

INK is an on-chain currency for players that only gets burned when paid to Pixelated Ink as a commission on the sale of NFTs on our marketplace. Player to player transactions will never burn the token except for the commission % on an NFT sale. Pixelated Ink will never hold INK to ensure that the supply stays low.


# Revenue Generators

The following items will have a % of their revenue fund the liquidity pool and burn tokens. This is one half of the token system that ensures whatever platform the game runs on, even if NFTs and crypto are restricted, they still help run the token system with their revenue.

![](https://3548036858-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZlITxAqYo5ILFHVqTHVE%2Fuploads%2FFgn72E9J4f9CmeaMMmWs%2FScreen%20Shot%202022-06-07%20at%209.47.05%20PM.png?alt=media\&token=d92dc7b5-1c66-43ee-912a-b2d9a49b5c84)

### **Heroes**

While players start with a hero and can unlock others over time, players will be able to purchase any hero from the start. These will start at level 0 with just the base cosmetics attached. We want to ensure players can play whoever they want to fit their current play style. Purchasable with Fiat Currencies & PIXELs.

![](https://3548036858-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZlITxAqYo5ILFHVqTHVE%2Fuploads%2FPk4tVosJGswZrHSvhcmY%2FScreen%20Shot%202022-06-07%20at%2010.27.26%20PM.png?alt=media\&token=534dd322-f475-4e0f-ba16-afda88ae776d)

### **Card Boosters**

Cards will be distributed through in-game booster packs. These packs will also include rare and mythical cosmetics. Purchasable with Fiat Currencies & PIXELs.

### **NFT Services**

Players will have the ability to convert any max level hero or rare and higher cosmetic/card as an NFT. This allows for transfers of ownership of the item and can be re-imported back into the game. Purchasable with fiat currencies, crypto currencies & INK.

### **Seasonal & Account Items**

In-game accounts can be heavily customized to the player’s preference. We will have a wide variety of items such as card backs and player avatars. There will also be limited items released for each season of the game. Purchasable with fiat currencies, crypto currencies & INK.

![](https://3548036858-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZlITxAqYo5ILFHVqTHVE%2Fuploads%2FuHd8BtY2WBPR49t30Wk6%2FScreen%20Shot%202022-06-07%20at%209.49.51%20PM.png?alt=media\&token=1453c00e-95e8-4bbf-be77-1a252e757fb7)

### **Staking**

No staking method will be used for NFTs. There will be a staking LP (Liquidity Pool) This will be done through the use of liquidity pool staking on 3rd party DeFi exchanges to be determined.


# NFT Collection

Clementine’s Nightmare is an NFT based property that has 2 different types of NFTs. The first are the pre-launch NFTs. The second are in-game NFTs. These 2 differ in their utility and what they offer to players/holders. Pre-launch NFTs are for the early adopters and are meant to reward them before the game comes out. This is in the form of granting PIXELs and various other rewards. The in-game NFTs act as our 2nd and 3rd form of Play & Earn. These are hero NFTs and collectible NFTs. These are sold by the players, and is a player run economy.

![](https://3548036858-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZlITxAqYo5ILFHVqTHVE%2Fuploads%2FrUB3j8SxeuN7fATP8ocH%2FScreen%20Shot%202022-06-07%20at%209.52.43%20PM.png?alt=media\&token=198248aa-a08d-413d-9763-9457ebf600f5)


# Pre-Launch NFT Collections

The Genesis Collection is the first phase of NFTs from the Clementine universe. There is a supply of 5,000 NFTs, with 10 characters and 500 variants of each. The Genesis NFT Collection acts as a Master Key Pass that grants holders early access to the game, as well as additional rewards for being an early supporter. Being the Genesis collection, these NFTs will provide a slight bonus over the rest of the collection, with a 15% boost to all initial PIXEL rewards. These are NFTs that will never be released again and act as our foundational characters who are key to the main story.

The Eclipse Collection is the second phase of NFTs from the Clementine universe. It has a supply of 10,010 NFTs, with 20 characters and 500 variants of each, and 10 special characters. The special characters are 1 of 1 and and the rarest of all our characters. The Eclipse NFT Collection also serves as a Master Key Pass that grants holders early access to the game, as well as additional rewards for being an early supporter.

![](https://3548036858-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZlITxAqYo5ILFHVqTHVE%2Fuploads%2FyPq8DzIrGV136qGvIbPe%2F5?alt=media)

### Genesis & Eclipse Rewards

* Master Key Pass- Grants early access to the game.
* PIXEL Rewards - When our in-game currency PIXEL is released, reward bonuses will be determined by the number of NFTs you hold, how long you’ve held them and their rarity. The multiplier is based on the percentage of time the NFT is held between its reveal and the game launch. (03/09/22 at 9PM PST for Genesis NFT Collection and 04/07/22 at 9PM PST for Eclipse NFT Collection). Genesis NFTs grant an additional 15% bonus. Below is a breakdown of NFT rewards for those who have held for the full duration. All NFTs will grant a base reward of 720 PIXEL that is multiplied by the duration it was held until release. Once the game is released, all NFTs will have their multipliers locked and can be traded or sold with that locked multiplier.
  * *Super Legendary 5x*
  * *Legendary 4.5x*
  * *Rare 3.5x (Top 500 Rank after Legendaries as determined by Rarity Sniper)*
  * *Common 3x (Everything Else)*

![](https://3548036858-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZlITxAqYo5ILFHVqTHVE%2Fuploads%2FGsf5oeLkcAlcMwzlvruz%2FScreen%20Shot%202022-06-06%20at%209.30.49%20PM.png?alt=media\&token=bf09e6a8-a5a1-447f-8708-1b0b0f17f02b)

* Access to our community alpha network
  * Presale spots for other projects
  * Connect with Josh, Norman and Sean regularly
  * Private AMA’s
  * Access to IRL events that Clementine’s Nightmare holds during NFT conferences
* Access to Project Neighborhood
  * Genesis and Eclipse holders get access to Project Neighborhood. \
    Holders will get 1:1 (1 of 1) free mint for every NFT they hold.
  * A separate 3D NFT Collection that will allow all supporters of the project an opportunity to join the neighborhood. More details about Project Neighborhood will be released soon.
* Exclusive In Game Rewards
  * Generate additional INK when you convert your PIXEL to the blockchain for every NFT held.
  * Receive a special Clementine Skin exclusive to NFT holders. This is 1 skin that will never be sold and is an exclusive reward.
  * Exclusive NFT holder avatars. This is in addition to the avatar for the NFTs you hold. This is exclusive art that players can choose from.
  * Exclusive avatar frames and cosmetics for NFT holders. Special emoji package to use in game.
  * Choice of various NFT holder-only card backs.
* Exclusive Reward Based on your NFT
  * Legendary NFT Holder: 1/1 Legendary character skin based on the character you are holding.
  * Golden NFT Holder: 1/1 Golden character skin based on the character you are holding.
  * Rare NFT Holder: 1 Rare skin per character that goes to all holders of the rare versions of that character.
  * Common NFT Holder: 1 Common skin per character that goes to all holders of the common versions of that character.


# Game NFTs

Our in-game NFTs will be rare and higher cards/cosmetics along with max level heroes. Players will be able to export their earned items and game progress on the open marketplace where they can be sold on any NFT marketplace. This is the heart of the player-run economy and sets their own price to what their characters are worth.

* Character NFT
  * Export of your max level in game character as a unique NFT with all attached cosmetics. It will have a saved battle history along with any past records attached.
* Cosmetic NFT
  * Export rare or higher cosmetic items as NFTs. These are items that change a wide range of features on your character.
* Card NFT
  * Export rare or higher cards as NFTs. This will have battle records attached to all decks it was a part of and its win/loss ratio.

![](https://3548036858-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZlITxAqYo5ILFHVqTHVE%2Fuploads%2FPDLBjeE8bf2oXtSwQPYm%2FScreen%20Shot%202022-06-07%20at%209.53.31%20PM.png?alt=media\&token=dbe66dd7-03c4-4c45-bf99-29f757f9097f)


# Project Neighborhood

Clementine’s Nightmare was created with a full story that takes place within her neighborhood. It's time we take the first step to turning that into a reality with the next phase of that journey, we are calling “Project Neighborhood''. In this neighborhood, you will find a select number of characters from each faction that represents what this story means. This was originally planned as a two part release but is being combined into a single collection for all holders at once.

![](https://3548036858-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZlITxAqYo5ILFHVqTHVE%2Fuploads%2F7pSrwHWNlJZuL36CLSz5%2FScreen%20Shot%202022-06-07%20at%2010.25.11%20PM.png?alt=media\&token=ba72c538-6821-478e-a167-36e743dcd6c4)

* 15,010 NFT Avatars
* 15 characters carefully selected with varying amounts depending on the rarity of the character.
* Metaverse ready for platforms that allow 3D assets
* Skins obtained from Project Neighborhood are importable in game

![](https://3548036858-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZlITxAqYo5ILFHVqTHVE%2Fuploads%2FVwMsxyBQ5rOwdq4Qiu0D%2FScreen%20Shot%202022-06-07%20at%2010.24.00%20PM.png?alt=media\&token=b8247c97-9dd0-4d1e-9004-3d4f431207bb)

Project Neighborhood will be a free mint, not an airdrop. The individual minting will be responsible for the gas fees. This initiative takes us one step closer to bringing our supporters into the neighborhood. While it’s a lot of work to introduce characters into the metaverse this is our first step getting there.


# FAQ

![](https://3548036858-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZlITxAqYo5ILFHVqTHVE%2Fuploads%2FZOpjpgUhFnkigvzcGbEy%2FScreen%20Shot%202022-06-07%20at%2010.26.18%20PM.png?alt=media\&token=16a1f1f6-ec33-45e9-8e78-a58ff8bc18bd)

### ***Who is the team behind Clementine’s Nightmare?***

The team is fully doxxed and we highly suggest you take a look at their experience in their respective roles. The core team involved in the production of Clementine’s Nightmare is Pixelated Ink (team’s company) and PetrolAD, with 87 house artists and around 50 developers in PetrolAD alone. The ones behind the game development are the company Big Red Button Entertainment and their external studio teams. (<https://pixelatedink.io/>)

### ***Who is Big Red Button Entertainment?***

Big Red Button is composed of industry veteran game developers focused on delivering authentic gaming experiences that are as fun to watch as they are to play. Founder & CEO Bob Rafei, being the first Art and Animation Director employee of Naughty Dog, led the visual development of the groundbreaking Crash Bandicoot series for PlayStation 1. CTO Jeff Lander on the other hand has worked on many interactive 3D projects for a variety of clients including nVidia, Rhythm & Hues Studios, Sony, EA, and Activision. Together, they founded BRBE with the mission of using Unreal and Unity game engines for streamline production. Their previous partners include Sega, Niantic Labs, Google, EA, Lionsgate, Sony, NBC Universal, Mobilityware, FoxNext, and Bethesda Game Studios. (<http://brbent.com>)

### ***What are the Intellectual Property rights I own?***

All base character IP rights are held by Pixelated Ink. The Project Neighborhood 3D NFT (PFP + Importable Skins) will be unique skins that will have shared IP rights with the owner of that particular skin.

### ***What are the stages to expect in this project?***

* NFT Sale (Completed)
  * Genesis
  * Eclipse
* Story deployment - “Clementine’s Diary”
  * Issued out weekly as a Graphic Novel
* Development Diaries
  * From the creation of our 3D assets to game development
  * Bi-Weekly Developer Diaries will be provided to the community
* Initial Alpha Gameplay
  * There will be many stages of Alpha as we test we will be providing constant updates evolving the game build process within the Alpha prior to Beta ready
* Project Neighborhood 3D NFT (PFP + Importable Skins to Game)
  * Launch to be expected during ALPHA
* BETA Gameplay
* Marketplace
* INK Token Launch
* Public Launch of Game
  * PC Ready
  * Mobile TBD

### ***What happens if you transfer your NFT after the accumulation snapshot?***

As you all know, the snapshot began on Thursday, March 10, 2022 12:00 AM. That means your Genesis Collection has begun accumulating the in-game **PIXEL** currency. Remember that each independent NFT will continue accumulating up until the game launch, which is slated late 2022 or early 2023. You will be rewarded based on how long, how many, and how rare your NFTs are. This is on-going leading up to game launch, and not just a one time snapshot.

### ***When will we receive out PIXEL and what happens to our NFTs after the game has launched?***

After the game has been deployed, we will integrate a system for you all to claim your **PIXEL** so that it can be loaded to your account. However, you do not have to claim if you do not wish to do so. In fact, we will allow you to sell the NFT post game launch with all its accumulated **PIXEL** attached to the NFT. This would allow the new owner to claim their rewards. Keep in mind, only one claim can happen per NFT after game launch. There will be a method to check on our website to see if a specific NFT has been claimed yet. This will allow your NFT to continue to gain value even post game launch in the event that you wish to bless a beautiful soul with all the rewards that you’ve accumulated within your NFT.

### How can we keep track of our PIXEL accumulation?

A Dashboard is currently being built out on our website to allow you to connect your wallet and see all the Clementine’s Nightmare NFTs you own. They will also display the accumulated multiplier next to your NFT so you can track your rewards on a daily basis.

### What if all I want is INK token?

We are rewarding **PIXEL** to all players in order to make sure they have access to everything **PIXEL** has to offer. If you are only interested in the token, you can immediately export to **INK** token as soon as your account is loaded or wait until a favorable price point to convert. Do keep in mind that you cannot swap from **INK** token to **PIXEL** (in-game currency), only from **PIXEL** to **INK**.

### Will the team be holding any INK token for themselves?

No, the team will not be allocated any **INK** at game launch. The only way to earn **INK** is to play the game, or by holding Genesis/Eclipse NFTs. The token has been designed to provide benefits for the community, not the creators.

### What if I don't want to use my PIXEL when the game launches, can I sell it?

When the game is released, all the stored up **PIXEL** can be claimed once per NFT. Additionally, we will allow you to sell the NFT post game launch with all its accumulated **PIXEL** attached to the NFT if you do not wish to claim it. This would allow the new owner to claim their rewards. The multiplier rises with time, so the longer you hold the more Ink you will have when the game launches.


# Legal Disclaimer

This Clementine’s Nightmare Whitepaper is for general information purposes only. It does not constitute investment advice, recommendations, or any form of solicitation. Any information provided is at all times subject to change by the sole discretion of Pixelated Ink.

This Whitepaper in any part thereof and any copy thereof must not be transmitted to any country where distribution or dissemination of these documents and its information is prohibited or restricted. No regulatory authority has examined or approved to this date of any of the information set out in this document. The publication, distribution or dissemination of these terms do not imply that the applicable laws, regulatory requirements or rules have been complied with.

To the fullest extent permitted by the applicable laws, regulations and rules, Pixelated Ink, its founders, team members and any third party involved in the project shall not be liable for any direct, indirect, special, incidental, consequential or other losses of any kind, in tort, contract or otherwise (including but not limited to loss of revenue, income or profits, and loss of use or data), arising out of or in connection with any acceptance of or reliance on the information in this Whitepaper, or any part thereof and/or information provided on the Pixelated Ink web page.

Pixelated Ink reserves the right to reject any usage of $INK tokens on the Platform. Pixelated Ink rejects any responsibility for any direct or consequential loss or damage of any kind whatsoever arising directly or indirectly from: (i) reliance on any information provided, (ii) any error, omission or inaccuracy in any such information; or (iii) any action resulting from such information. To the fullest extent permitted by applicable law and except as otherwise specified in writing by Pixelated Ink : (i) $INK tokens are provided on an “as is” and “as available” basis without warranties of any kind, and Pixelated Ink expressly disclaims all implied warranties as to the $INK tokens, including, without limitation, implied warranties of merchantability, fitness for a particular purpose, title and non-infringement; (ii) Pixelated Ink does not represent or warrant that the $INK tokens are reliable, current or error-free, or that technical defects in the $INK tokens will be corrected; and (iii) Pixelated Ink cannot and does not represent or warrant that the $INK tokens or the delivery mechanism for $INK tokens are free of viruses or other harmful components.


